Behind the Roblox Ragdoll Physics System โ€“ Optimized for R15 & R6


๐Ÿง Devlog: Building the Ragdoll & Body Physics System

Weโ€™re thrilled to share the creation of the Ragdoll & Body Physics System for Roblox R15 & R6, a project designed to combine immersive character physics with game stability and optimization.

๐Ÿ”น Why We Built It

Most ragdoll systems look good at first but quickly lead to lag and performance issues when too many bodies remain on the map. Our solution? A configurable body capacity manager that automatically cleans up the oldest body when a new one is created. This way, developers get the best of both worlds—realism and performance.

โš™๏ธ Key Features

  • ๐Ÿง Compatible with R15 & R6 rigs for universal use.

  • โš™๏ธ Configurable body limit to control performance.

  • ๐Ÿ—‘๏ธ Automatic cleanup system removes oldest bodies.

  • ๐Ÿ“˜ Setup guide included for fast, easy integration.

  • โšก Lightweight and optimized for lag-free performance.

  • ๐ŸŽฎ Game-ready for combat, roleplay, and simulators.

๐ŸŒ Ideal Use Cases

  • โš”๏ธ Combat simulators where knockouts feel realistic.

  • ๐ŸงŸ Survival games with immersive body interactions.

  • ๐ŸŽญ Roleplay servers where physics boost immersion.

  • ๐Ÿšฆ Simulators that need dynamic physics systems.

๐Ÿ“ˆ Performance & Optimization

The system was built with scalability in mind. Even in multiplayer environments, the automatic deletion system prevents excess load, keeping games fast and responsive.

๐Ÿ‘‰ Try it here: Roblox Ragdoll & Body Physics System

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Files

RagdollBodyPhysics.rbxm 4.9 kB
63 days ago

Get Roblox Physics System โ€“ Ragdoll & Body Manager for R15 and R6

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