Behind the Roblox Ragdoll Physics System โ Optimized for R15 & R6






๐ง Devlog: Building the Ragdoll & Body Physics System
Weโre thrilled to share the creation of the Ragdoll & Body Physics System for Roblox R15 & R6, a project designed to combine immersive character physics with game stability and optimization.
๐น Why We Built It
Most ragdoll systems look good at first but quickly lead to lag and performance issues when too many bodies remain on the map. Our solution? A configurable body capacity manager that automatically cleans up the oldest body when a new one is created. This way, developers get the best of both worlds—realism and performance.
โ๏ธ Key Features
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๐ง Compatible with R15 & R6 rigs for universal use.
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โ๏ธ Configurable body limit to control performance.
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๐๏ธ Automatic cleanup system removes oldest bodies.
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๐ Setup guide included for fast, easy integration.
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โก Lightweight and optimized for lag-free performance.
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๐ฎ Game-ready for combat, roleplay, and simulators.
๐ Ideal Use Cases
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โ๏ธ Combat simulators where knockouts feel realistic.
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๐ง Survival games with immersive body interactions.
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๐ญ Roleplay servers where physics boost immersion.
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๐ฆ Simulators that need dynamic physics systems.
๐ Performance & Optimization
The system was built with scalability in mind. Even in multiplayer environments, the automatic deletion system prevents excess load, keeping games fast and responsive.
๐ Try it here: Roblox Ragdoll & Body Physics System
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Get Roblox Physics System โ Ragdoll & Body Manager for R15 and R6
Roblox Physics System โ Ragdoll & Body Manager for R15 and R6
A Roblox ragdoll and body physics system for R15 and R6.
| Status | Released |
| Category | Assets |
| Author | kwstudio.org |
| Tags | combat-games, optimization, ragdoll-system, roblox, roblox-assets, roblox-physics, roblox-scripts, roblox-studio, roleplay, simulator |